Bornland

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Index of ingame articles

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 0..9

Fountland

Brief Description

Fountland
300px|Big crest of the Fountland
other version of the crest
Blazon Silvery wolf on red field. The shield is held by an elk on the right and a Weal Mountains Ram on the left. On top of the shield the time-honoured Marshal Helmet.
Language Garethi (Nuyuka, Alaani)
Type of Government elective monarchy (Noble Marshal) at law of war
Head of State Noble Marshal Thesia of Ilmstone
Capital Festum
Map Index K2.5, S
Area 110,000 squaremiles
Population 150,000 (state 1021 BF)
- thereof in cities ? (? %) (1027 BF)
Founded about 177 BF (Crimson bulla of Mendena of the Emperor Gerbald)
Chronicle Chronicle: Fountland
Currency batzen, silver groat, duit, replacement forms of the Northland Bank
Trade area BOR
Traffic routes waterways: Fount, Wealbeck; crownroads: Festum-Norcastle, Neersand-Needmark, Vallusa-Festum-Neersand
By courtesy of
Ulisses Spiele and Uhrwerk Verlag

The Fountland is a loose alliance of several feudal territories in the north-eastern parts of Aventuria. It can be divided into three regions, the The March in the south, Sevirya in the north-east and Fastenland in the north-west. Furthermore there are three free cities, the capital Festum, as well as Firunia and Norcastle.
The reign of the feudal lords is very strict when compared to the Middenrealmian territories or the Horasian Empire, and it might even be called despotic in Sevirya.
A relatively independant middle-class exists only in a few cities, especially in Festum, where merchants dominate the political sphere and a frail balance exists between the bourgouisie of the cities and nobility of the country.
The Fountland is governed by the Noble Assembly, by which and from which an official head-of-state is elected, the so called Noble Marshal. The Noble Marshal mainly fulfils representative duties though, while the Noble Assembly is responsible for legislation, taxes, foreign politics.
Fountlandian climate is characterized by harsh, cold winters and mild, dry summers. Spring and fall are characterized by unsteady weather.

Ethrography

Neighbours
The Duchy of Meadows in the west, White Tobria in the south, Glorania in the north, the Nivese Steppes in the northwest.
Colonies
Khannemouth, Port Stoerrebrandt, Mhanerhaven, Port Kellis
Cities
Festum, Firunia, Slanborn, Norcastle, Needmark, Ouvenmas, Neersand
Rivers
the Fount, Wealbeck, Misa
Mountains
Red Sickle, Black Sickle, Yellow Sickle, Dragonstone, Weal Mountains
Forests
the Foundwood
Noteworthy creatures
the always bad-tempered giant Milzenis resides the Foundwood

Country Parts in Detail

Noble Calendarium
Countrysides
Redeyes Swamp, Foundwood
Population
ca. 50,000
Important cities and villages
Norcastle, Ouvenmas, Needmark, Slanborn, Firunia, Brintree, Shossko, Ashford, Fourwinds, Pervin, Burndhouse, Drowhague
Waters
Wealbeck and Fount as border rivers, Brinna, Drulga, Ouve, Ilum, Sevireya, Beezle, Fulle
Noteworthy locations
Dead Man's Moor and City of the Dead, Nymphspring of Springdark, Silvanden Fae'den Karen
Noble Calendarium
Countrysides
Meads of the Misa, Nethermarch, Dragonstones, Highmarch, Foundwood, Harden Lake District, Foundmeads
Population
ca. 35,000
Important cities and villages
Vallusa (claimed by the Fountland), Skorpsky, Salderseed, Irberod, Cherryhouse, Usnabank, Harden, Sirsinkis, Tsastrand-Newhaven, Baldrom, Knightford, Bangra
Waters
Fount as border river, Westenbeck, Haritz, Goblinka, Misa, Sonia, Usna, Asp, Salderlake, the Springe (Harden Lake District)
Noteworthy locations
Praios Gong in the Salderlake, Black Marshal Oak in Baldrom, Murderstone of Ratheln, Foundwood, Dragonstones
Noble Calendarium
Countrysides
Garbeln Dune Coast, the Great Große Moss, Fountmeads, Wealbeck Valley and Overweals, Korsforest, Uspiaun Hill Country, Goblinground (Valley of the Balgericke), Redeyes Swamp
Population
ca. 30,000 (without Festum)
Important cities and villages
Neersand, Rivilowken, Swordmont, Birchholt, Nivesle, Sirmgalvis, Placington, Trallsky, Thornacre, Garbeln, Puspereiken
Waters
Wealbeck and En:Fount as border rivers, Balgericke, Lirnitz, Ele, Shimochskinnje
Noteworthy locations
Battlefield of Wjassuula, Urnislaw Ash of Uspiaunen, Bloody Cliff of Korswandt, the Fourhead of Reardell, Copse of Dreams at Jekdisit

Earthly Classification

The earthly model is without a doubt the historical Russia. This was verified by Momo Evers in her preamble for Magische Zeiten: the flair come from the great Russian writers.

But not only Russia, but also Poland:

The Polish nobility ( about 10-15 % of the population)originally was a pure warrior caste and they created in battle with the royal power something unique throughout Europe - a noble republic with an elective king on top, who actually was nothing more than an life-time elected crowned president.
Source: Adel

The close matches to the Order of the Knights Theatrum and to the Noble Marshal of the Fountland catch the eye.

Holy Order of Our Lady Rondra of the Theatre in Arivor
Earthly archetypes of the Knights Theatrum Order are the Order of the Temple and the Teutonic Order.
The mystic past and the tragic end of the Knights Theatrum Order shows certain parallels to the Knights Templar. The foundation history of the Knights Theatrum Order is derived from the Teutonic Order and its mission to the east. See also the link to the Selemer Tagebücher.
The merchants of festum
The Hanseatic League presumably is the role model for the merchants of Festum. The intention of the Hanseatic League was, besides protection of the merchants from pirates and bandits, the safeguarding trading interests. There are also parallels at the relative independence and autonomy of the business magnatea.
The Winged Cavaliers
The Polish Hussars can be regarded as archetype for the Winged Cavaliers.

Earthly Affairs

According to Momo Evers the Fountland was the favourite region of Ulrich Kiesow (Magische Zeiten).

Publications

Primary Sources

Template:En:German Publications

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